Browse Items (1739 total)

As governments and international bodies worldwide sought to prevent the spread of Covid-19, underdeveloped countries have been particularly challenged as they have little or no technological models and frameworks in place and the literature offers…

The state of Kuwait has implemented a national e-learning initiative that included the distribution of mobile devices (Tablets) to be used by students and educators. Understanding the obstacles which currently prevent a successful roll-out,…

Abstract—One of the major global issues today is the growing requirements for high-speed data transmission, energy consumption, and the huge volume of data utilized by a variety of multimedia applications such as video streaming, monitoring systems,…

Technology plays a major role in our daily lives. In healthcare, technology assists in treating and detecting diseases and can improve patients’ quality of life. Alzheimer’s disease patients are generally elderly people who suffer from disabilities…

Mobile-assisted language learning (MALL) is popular worldwide. One related issue under discussion is how to effectively harness mobile devices to help English writers. This paper first unpacks writing as a meaning making process from the perspective…

The objectives of the study are to conduct a survey among students and teachers of Russian universities, which will determine their general attitude to the use of social networks in education; to identify the functions of social networks from the…

This study aims (1) to analyze the use of various disruptive community learning resources during the Covid-19 period in terms of characteristics, levels, and types of learning resources used by lecturers in lectures, and (2) to find out the…

This development study aims to 1) create a learning model that fuses e-learning, a mobile app, character building, and outdoor study and 2) determine the effectiveness of the EMCO learning model on student learning outcomes. This study uses a…

This research is the development of guided discovery based electronic module that aims to know the eligibility level of e-modules and student responses to guided discovery-based electronic modules in redox reaction material. This electronic module…

This study reports the development of the interactive electronic multimedia “Inquiry Play-Room” for use in rotation and equilibrium topics. This was designed following the steps of a guided inquiry laboratory model, containing video problems,…
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